The State of Play hit hard : here is our final selection
We spent over an hour watching this June 2026 State of Play live with ZekkeyTV on Twitch, and the conference delivered heavily. Sony unleashed over sixty minutes of non-stop announcements, trailers, and release dates, shaping what will likely be remembered as one of their strongest showcases in a long time. For those of us playing since the late 80s, surviving the massive highs and deep lows of an entire industry, finding that genuine thrill of anticipation in front of a screen has become incredibly rare. This State of Play completely awakened it. It hit the mark with absolute precision, highlighting specific titles that glued us to our seats. Here are the massive announcements that captured our full attention.
ILL : when horror reclaims its rightful throne
Some games require absolutely no long explanations. The trailer for ILL belongs entirely to this category. Developed by Team Clout in partnership with Mundfish Powerhouse, this first-person survival-horror aims directly at the raw core of the genre : body horror, that particularly twisted vein of terror playing on flesh transformation, mutations, and monsters that should never have existed. Forget about quiet atmospheric horror. This is pure, visceral terror that jumps straight at your throat.
The team's resume gives the project its massive credibility. The members of Team Clout hold deep roots in horror cinema : among their credits, you will find heavy contributions to Until Dawn, IT: Welcome to Derry, Longlegs and Azrael. These people know exactly how to trigger cinematic fear, how to frame a monster to make the tension unbearable. They bring this profound expertise into a first-person video game, built on Unreal Engine 5, featuring a dynamic dismemberment system and a core resource management mechanic, ensuring the tension skyrockets when ammo runs dry. The trailer confirms we play as a patient waking from a coma, thrust directly into an oceanic fortress transformed into an organic hellscape. The creatures are deformed, highly unpredictable, and genuinely disturbing.
💾 This kind of project instantly takes me back to the golden era of survival-horror from the 90s and 2000s, back when games dared to deeply unsettle the player. The original Resident Evil, Silent Hill 2, Eternal Darkness... That unique feeling that the game could turn against you at any given second. ILL clearly aims to revive that exact sensation, and honestly, we are begging for more.
The release is officially confirmed for 2027 on PC, PS5 and Xbox Series X|S. It is already available to wishlist on Steam, PlayStation Store and Microsoft Store.
Dune: Awakening hits consoles, going way beyond a simple port
Dune: Awakening has been thriving on PC since June 2025. Funcom took its time preparing the console arrival, and this patience pays off beautifully : the announcement made during the State of Play reveals a massive evolution. The date is locked for September 22, 2026 on PS5 and Xbox Series X|S, bringing a profoundly overhauled version across all platforms simultaneously.
The biggest reveal is the highly anticipated launch of a full solo mode, standing as the top community request since the PC launch. The harsh survival experience on Arrakis, the Spice harvesting, the Great Houses' intrigues and the brutal clashes in the sacred dunes will all be entirely playable solo, featuring adjustable difficulty and autonomous progression. Adding to the massive hype, this specific update will officially conclude Book I of the storyline, unlocking all five complete acts of the main narrative, delivering the final two acts previously unavailable. Console players instantly get their hands on a full year of PC content updates, combined with brand new features. The interface has been entirely redesigned for controllers, offering two graphic modes : Performance at 60 frames per second, and Quality Mode.
🕹️ As a quick reminder, Dune: Awakening is an open-world survival MMO developed by Funcom, the creators of Conan Exiles. The story unfolds in an alternate timeline to Frank Herbert's novels, where Paul Atreides never existed and Arrakis serves as the ultimate battleground for an all-out war between all factions. This grants the game a tremendous narrative freedom unseen in classic adaptations.
No Rest for the Wicked : October 2026, the highly anticipated release two years in the making
No Rest for the Wicked has been evolving in Early Access on PC since April 2024. Moon Studios, heavily praised for the two Ori games, spent two full years building their action-RPG in close collaboration with their community. They meticulously refined the combat systems, the zone architecture and the breathtaking art direction that captured everyone's attention from day one. This game blazes a completely unique trail : the visual style feels deeply pictorial, almost like an oil painting in motion, while the soulslike gameplay embraces a highly tactile and deliberately raw approach, creating a radical departure from standard genre clones.
The official date dropped during the State of Play : October 2026, launching simultaneously on PC and PS5. This marks the very first time the game reaches consoles, and the 1.0 edition stands as a massive evolution of the core experience. Moon Studios promises around a hundred hours of total content, including over sixty hours of brand new additions : a fresh horde mode, extra regions, brutal new bosses, new weapons, a completely completely overhauled class system, and persistent multiplayer featuring private realms. The narrative conclusion is also fully integrated, delivering crucial cinematics that finally resolve the mysteries built up since the Early Access began. With over 1.8 million copies sold during the Steam early access phase, the massive player appetite for this title speaks for itself. Xbox Series and Nintendo Switch 2 versions are confirmed for a later date.
💡 PC players who purchase the game before July 10, 2026 automatically secure the exclusive Founders Pack for the 1.0 release, featuring a unique crafted safehouse, an exclusive sword and a founder's badge. PS5 pre-orders grant access to the exact same rewards.
Bancho the Chef : the delicious surprise from Mintrocket
If we had to crown the absolute most unexpected reveal of this State of Play, Bancho the Chef wins the prize without hesitation. Mintrocket, the studio behind the phenomenal Dave the Diver, returns with a standalone prequel centered entirely on Bancho, the legendary master chef who ran the kitchen in the original game's diving restaurant. The concept feels incredibly effective : who was Bancho before becoming this imposing, almost mystical figure, preparing exotic recipes with absolute sheer focus ? The game answers this by taking the character back to 2004, nineteen full years before the events of Dave the Diver, back when he still had his hair and traveled across Asia to train under the greatest culinary masters of every region.
Visually, Mintrocket shifts from pixel art to a fully 3D art direction that perfectly retains the vibrant color palette and energy of the first game. The gameplay loop brilliantly mixes culinary simulation, RPG progression and adventure exploration : you cook, you serve within strict time limits, you manage the local restaurant's reputation, you learn regional techniques and you help Bancho achieve the ultimate mastery he displays years later. Naturally, you will also fish and pet cats, proving Mintrocket perfectly remembers exactly what made their previous game so insanely addictive. According to the studio, Bancho dominates the community popularity polls, and remains one of the most cosplayed characters at gaming events. It is currently available to wishlist on Steam and PlayStation Store, with a release date to be announced.
💾 Dave the Diver completely absorbed me for dozens of hours with its dive-cook-manage loop that felt entirely unique. You spent the day hunting fish in the abyss and your evenings running a busy sushi restaurant, and somehow it felt perfectly logical. Bancho the Chef brings that exact same vibrant energy in its trailer, and for that reason alone, it goes straight to my wishlist.
And this is just the beginning : upcoming conferences are on the way
This State of Play served as the brilliant opening shot for a heavily packed week of conferences. The Sony showcase itself dropped plenty of other major announcements, including God of War Laufey, the upcoming franchise chapter focusing on Faye, alongside Until Dawn 2 developed by Firesprite, Marvel's Wolverine from Insomniac, Control Resonant slated for September 24, and many others. We will analyze these massive titles in dedicated articles in the coming days.
The 2026 conference schedule keeps pushing forward. In the days following this State of Play, the Xbox Showcase took the stage with massive reveals including Gears of War: E-Day, the PC Gaming Show delivered its heavy lineup of PC titles, and the Nintendo Direct dedicated to the Switch 2 wraps up this incredible marathon with over fifty minutes of announcements for the second half of 2026. We are covering it all on LittleBigCampus with dedicated articles following the exact same format : our top picks, verified facts, and our direct take on what truly deserves your attention.
Our dedicated coverage of the Summer Game Fest 2026 is only just getting started! After these incredible revelations for PlayStation 5, it is time to shift gears and look at the absolute best experiences coming to computers. Head over right now to discover our LBC selection for the June 2026 PC Gaming Show. We have gathered all the deep strategy, brilliant management titles, and chaotic shooters that genuinely deserve your full attention!
This State of Play proves that pure creativity and genuine surprise still hold their ground on our screens. And honestly, that is exactly what we are asking for.
Frequently asked questions about the June 2026 State of Play
When exactly does ILL release ?
The confirmed release window is set for 2027 on PC, PS5 and Xbox Series X|S. No exact date has been announced yet. The game is developed by Team Clout in collaboration with Mundfish Powerhouse.
Is Dune: Awakening playable solo on PS5 ?
Yes. Funcom confirmed the arrival of a complete solo mode on September 22, 2026, available simultaneously on PC, PS5 and Xbox Series X|S. This remains one of the most highly requested features since the PC launch.
Is No Rest for the Wicked available on PS5 right now ?
It is coming soon. The PS5 version launches alongside the 1.0 release in October 2026. Meanwhile, the game remains available in Early Access on Steam. PC players purchasing before July 10, 2026 receive the exclusive Founders Pack at the 1.0 launch.
Is Bancho the Chef a Dave the Diver DLC ?
Absolutely, it operates as a fully complete standalone game. Bancho the Chef serves as an independent prequel developed by Mintrocket, with no direct commercial tie to Dave the Diver. It takes place in 2004, nineteen years before the events of the first game.
What else was announced during the State of Play ?
The showcase lasting over an hour also revealed God of War Laufey (Santa Monica Studio), Until Dawn 2 (Firesprite), brand new footage of Marvel's Wolverine (Insomniac), the official release date for Control Resonant (Remedy), Tomb Raider: Legacy of Atlantis, Onimusha: Way of the Sword, Kemuri by Ikumi Nakamura, and many more titles.
This State of Play clearly delivered massive value, and these four titles alone are enough to keep us locked onto PlayStation news in the coming weeks. The Xbox Showcase, PC Gaming Show and Nintendo conferences are following right behind : stay tuned for our next recap article in the same format to ensure you miss nothing from this heavily packed announcement season.
🎮 Our Complete Summer Game Fest 2026 Coverage
Do not miss a single announcement or highlight from this incredible season :
- Xbox Showcase 2026 : The Games Truly Worth Your Time
- Nintendo Direct June 2026 : The 5 Games Truly Worth Your Time on Switch 2
- PC Gaming Show 2026 : The LittleBigCampus Selection of the Best PC Games
- State of Play June 2026 : Our Top Picks for the Most Impactful PS5 Games
- Summer Game Fest 2026 : Our Personal Selection of the Games We Truly Anticipate
What about you, which announcement grabbed you the most during this State of Play ? ILL ? Bancho the Chef ? Or another massive reveal from the showcase ? Let us know right down in the comments.
